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TF2 Changelog (22/05/2015)

Discussion in 'Server Chat' started by hyp3rstrike, May 22, 2015.

  1. hyp3rstrike

    hyp3rstrike Community Owner
    Staff Member

    Joined:
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    [​IMG]

    Please see the following changelog for the TF2 server.

    ========================================
    GAMEPLAY CVAR CHANGES
    ========================================
    • mp_forceautoteam "1" // Enabled random assignment of teams
    • mp_falldamage "1" // Enabled fall damage
    • mp_stalemate_enable "1" // Enabled stalemate round, incase the game cannot be won under normal conditions.
    • mp_maxrounds "5" // Enabled max rounds. Best of 5.
    • mp_winlimit "3" // Enabled win limit. If team secures 3 wins, the map changes.
    • mp_timelimit "20" // Max time limit set to 20.
    ========================================
    MAP ROTATION CHANGES
    ========================================
    • ctf_turbine
    • cp_degrootkeep
    • pl_upward
    • koth_nucleus
    • sd_doomsday_event
    • tc_hydro
    • cp_granary
    • plr_pipeline
    • koth_badlands
    • koth_viaduct
    • sd_doomsday
    • ctf_well
    • cp_well
    • pl_barnblitz
    • pl_barnblitz
     

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